[Qtce-preview-feedback] OpenGL module?

Xavier Granier xavier.granier at labri.fr
Mon Jan 14 16:56:05 CET 2008


Wolfgang Bär a écrit :
> Hi,
> 
> Thomas Hartmann wrote:
>> Hi,
>>
>> can you give me a hint where I can get my hands on the rasteroid
>> implementation? Can you verify that vincent and rasteroid work at all on
>> Windows Mobile 5.0?
> 
> Yes, I used Vincent already several times. I only test executed the
> rasteroid examples on a Windows Mobile 5.0.
> 
> Vincent: http://sourceforge.net/projects/ogl-es
> I used the 1.0 release. However there are some optimizations fixes in
> the SVN repository. Not yet found the time to switch and try the SVN
> version.
> 
> Rasteroid: Well it seems that NVIDIA (which acquired Hybrid) had no
> longer an interest in keeping the company separated. The homepage
> redirects to nvidia. However I did not found the download anywhere.
> 
>> If vincent and rasteroid work with Windows Mobile 5.0 we will try to fix
>> this issue until the next release. We tested OpenGL only on the Dell
>> Axim until now and hoped that other implementations follow the EGL
>> standard properly.
> 
> We also have a Dell Axim but it does only support the light
> profile. How did you test the common profile then ?
> 
> Best regards,
> 
> Wolfgang
> 

Perhaps this will help. You can dowload the SDK from PowerVR.
http://www.imgtec.com/powervr/insider/Downloads/DocumentDownloads/index.asp?Page=PowerVRSDKs

It contains both the drivers (for Del Axim as an example) and emulation
on Windows.

	Best Regards

		X

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